Monday, October 30, 2006

New games

We've had a few new games trickle in that aren't on the website yet. Luke will be running a True 20/Dragon Fist Wuxia game called The Ultimate Challenge Tea Garden!, and a slasher-horror game called Beneath the Mask. The latter uses Dread, an icky little system that uses a Jenga tower instead of dice to determine task resolution (and having played Jenga recently, it will certainly help build an atmosphere of tension). Meanwhile, I will be running PX Poker Night, a modern horror game set on an isolated air force base in Nebraska. This was written by Dennis Detwiller and Adam Scott Glancy, and has been adapted to use the Nemesis system.

We're still looking for new games, so if you want to run something, drop us a line.

Thursday, October 26, 2006

Monday, October 23, 2006

Scenario Design Competition

KapCon is running its annual Scenario Design Competition again this year. This is basically a scam to get GMs to write their games early, but its also a way of encouraging friendly competition amongst GMs to see who can produce the coolest games. There are prizes, but more important there's the mana you get from producing a kick-arse game. Not that you have to enter the SDC to get this - but if you have a kick-arse game, why not enter?

To enter, you basically have to write up your game so that someone else could run it. As a condition of entry, you have to let someone else run your masterpiece next KapCon. Not that anyone necessarily will, but another point of the SDC is to generate a pile of high-quality scenarios and "old favourites" for last round, and to help pad the timetable if we need to. We may also want to put your scenario on the web, but we won't do this without your permission. One year we even put together a nifty, print-on-demand book, but its up to you whether you want to participate in any such project. Legally, you retain copyright, and we don't want to infringe that.

If you have any questions, emial, or post them in the comments.

Saturday, October 21, 2006

KapCon Needs You!

Three months to KapCon, and so we're looking for GMs. We have eight games for first round so far, but we would like another three, and of course we are seeking GMs for the rest of the con. GM's get discounted entry, fame, fortune, and the esteem of their peers. Sadly, we will not be providing replicant slaves this year.

We do not care what you run. We like to present a wide variety of games catering to all tastes, so everything from classic dungeon crawl to avant-garde freeform is in. Tentacles are optional, but always popular. What we do like to see is games that fit into three hours and which are fun for all concerned.

With over a hundred participants, we're looking at needing 60+ sessions of gaming over the course of the weekend, so we really need your help. You can register your game here. At this stage we just need a title, genre, and a bit of a blurb; the game doesn't actually have to be written yet, but we need a commitment and a basic idea so we can put it on the timetable and advertising. While you're at it, you should also register to attend here. If you want to see what else people are planning, details will be posted here.